Itmust take a lot of work to make a squad-based action game. On top ofhaving to deliver all the core aspects that any shooter shouldhave–things like responsive gameplay and great graphics and sound–agame designer working with squad-style gameplay also has to worry a lotabout artificial intelligence. All it takes is a smattering of instanceswhere a players AI squadmates get stuck on a wall or take aninefficient path around a few obstacles to really shatter the illusionof working with a team and turn the game into a drone-babysittingsimulation. Freedom Fighters, the new game from the developers of lastyears great Hitman 2: Silent Assassin, deftly avoids the many pitfallsof AI squad tactics, and this, combined with great control, missiondesign, and presentation, makes for a truly fantastic game.
FreedomFighters takes place in an alternate reality that never saw thedissolution of the Soviet Union. Instead, the Red threat has continuedto grow since the end of World War II, taking hold in countries as closeto home as Cuba and Mexico. The game opens with the plumbing team ofChris and Troy Stone paying a visit to the clogged sink of IsabellaAngelina, who also happens to be a vocal member of a watchdogorganization devoted to informing the American public about the evils ofthe Soviet Union. The duo enters her apartment to find that it has beenhastily evacuated, and soon after, Soviet troops bust in to try to findher, only to capture Troy instead. The Soviet invasion of the US hasbegun.
|4X CD-ROM or DVD-ROM Drive|
|650MB Hard Disk Space|
|32MB DirectX compatible nVidia GeForce or ATI Radeon Class Video Card with Hardware T&L|
|DirectX compatible Sound Card|