Dragonshard games take place on dual level maps on terrible terms into the surface planet of Eberron and the underground realm of Khyber. Units travel between the surface and the underground owing to gateways that are fixed on each map. The surface map features traditional real-time strategy gameplay: the player builds and develops base structures, gathers resources, and amasses and upgrades an army. Armies consist of the following unit types:Champions: the sport hero unit. In campaign mode, the player chooses a champion before starting a map. In skirmish and multiplayer modes, the player summons a champion from the city headquarters. Each race has four champions: a fighter, a healer, a wizard and a rogue. Each champion offers unique abilities and army bonuses.Juggernauts: powerful, pricey units summoned from the city headquarters. Each race has a unique juggernaut unit, and only one may be summoned at a time. They can’t venture into the underworld but.
Windows 98, ME, 2000, or XP
1.3 GHz Processor
512 MB of RAM
3 GB Hard Disk Space
8x CD-ROM guide
64 MB 3D Record Card DirectX 9.0c-Aided
DirectX-compatible 16-bit sound card
56 kbps or privileged Internet connection for online play.